Creating and Using Shapes in Tinkercad

The way I design in Tinkercad changed on July 20, 2022, when I learned that I could create shapes from my 3D Designs. For a lot of my designs such as the Cow Depot, Saloon, Mill, Barber Shop, Houmas House… anytime I wanted to reuse a shape I would save it out as an STL file and import a copy back into the design. Now, if the design is not to complicated, I can save it as a shape in Tinkercad and use it over, and over, and over again.

Since I am so excited about this feature, I wrote an instructable on Creating and Using Shapes in Tinkercad.

Here are some of the new shapes I have created:

The Chicken: This design answers the question of which came first, the Chicken or the Egg. The answer is the egg. Because only egg shapes were used to create the chicken, except when I used the cubic hole to cut the egg in half.

The Sheep: To create the sheep, first I made a fluff ball and saved it out as a shape and used the fluff ball to create the sheep. I also used the fluff ball to make a tail from my bunny.

The Mouse: There is nothing really special about the mouse, except a little cuteness.

I have created a Youtube video on Creating a Shape in Tinkercad.

As I was typing this, I realized some of my buildings are not covered in the blog. So, more posts about Tinkercad are coming.

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